Computer Animated Blondes Have More Fun
Reported December 2007
ITHACA, N.Y. (Ivanhoe Newswire) -- Lots of movies use computer-aided graphics to make non-real characters look realistic. But making realistic hair is still a challenge for Hollywood. Computers easily help make fake characters look real. But, it turns out, making realistic blonde hair, is one of the hardest things to create in movies.
"The kind of problem that we’ve been looking at, is how to simulate light that reflects from hair to hair to hair that’s responsible for that sort of glow or soft look of light colored hair," Steve Marschner, Ph.D., Computer Scientist at Cornell University said.
Now, computer scientists at Cornell University have developed a way to give animated blondes real life looking hair.
"You see the right kinds of highlights, you see them in the right places, moving in the right ways, and also you get the right soft appearance," Dr. Marschner said.
Blonde hair doesn’t absorb much light, so most hair ends up as several shades of blonde -- a process the new method easily recreates.
"It is basically a tool for measuring light reflection," Dr. Marschner said.
A computer program charts out light rays traveling around a hair sample. Then, it maps out where the light landed inside the hair, and determines where and how much light goes into the final image. A process made faster and more realistic than ever.
"Our hair model has become probably the most often used tool for rendering hair in, in applications where it has to be very realistic," Dr. Marschner said.
Used also for very real non-blondes -- like a hairy, life-like King Kong.
The Optical Society of America contributed to the information contained in the TV portion of this report.
Click here to Go Inside This Science or contact:
Dr. Steve Marschner
Computer Scientist
Cornell University
(607) 225-8367
srm@cs.cornell.edu
To find out more about light and its properties:
Optical Society of America
(202) 223-8130
http://www.osa.org
info@osa.org
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